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Session State Manager (experimental)

Warning

This feature is experimental (RFC #4480). The code lives under vllm_omni/experimental/world_models/ and its APIs may change without notice. It is off by default; when disabled, model behavior is byte-for-byte unchanged.

Autoregressive diffusion world models (DreamZero, Cosmos3, and similar) keep per-session state across forward() calls: accumulated video latents, frame stitching buffers, encode-once conditioning, counters, and reset heuristics. Historically each model hand-rolled this state. The session state manager extracts it into a shared, typed contract:

  • StateObject — one typed unit of session state (e.g. LatentBuffer for accumulated latents and bounded rings), with a uniform lifecycle (allocate / commit / view / reset / evict / nbytes_by_device).
  • SessionStateManager — maps session_id -> {name: StateObject}, caps the number of retained sessions by evicting the least recently used one first (matching the bespoke caches it replaces), and reports per-device byte usage via stats() for observability.

Autoregressive generation KV is not managed here: for DreamZero it is owned by the AR-Diffusion engine's paged KV pool (PR #4534). Cosmos3's fixed, encode-once UND conditioning K/V is different and is covered by the dense Cosmos3 adapter described below. Integrating the engine's per-session paged KV handle into the same byte accounting is RFC #4480 Phase 1.

Enabling

Via config:

# deploy config
enable_session_state_manager: true

or programmatically with OmniDiffusionConfig(enable_session_state_manager=True).

Via environment variables (no config change needed):

export OMNI_DIFFUSION_SESSION_STATE_MANAGER=1            # 1/0/true/false/yes/no/on/off
export OMNI_DIFFUSION_SESSION_STATE_MANAGER_MAX_SESSIONS=64   # optional, positive int

Precedence: a set environment variable overrides the config value, in both directions — OMNI_DIFFUSION_SESSION_STATE_MANAGER=0 force-disables the manager even if the config enables it. Unset or unparsable values fall back to the config (an unparsable MAX_SESSIONS logs a warning and is ignored).

Why both a config field and an environment variable? The config field is the API. The environment override exists for A/B equivalence validation: the manager-backed path must be bit-identical to the bespoke path, and the way to verify that is to run the same deploy config twice with only the flag flipped per process — no config-file edits, so the two runs cannot drift apart. (Same pattern as the DIFFUSION_CACHE_BACKEND fallback.)

Why is MAX_SESSIONS not a config field? The retained-session cap is not a public tuning knob: it mirrors the bespoke MAX_DREAMZERO_SESSIONS = 64 constant (which is not configurable either), so the manager-backed path evicts exactly like the path it replaces. The environment variable exists only to stress eviction in tests and experiments. It is deliberately not promoted to the config, because RFC #4480 Phase 1 replaces count-based capping with a byte budget — that budget, not this cap, is the knob that deserves a config field.

Choosing between an attribute and a StateObject

A session holds its values in two places. Named StateObjects live in the session's object map; everything else lives in SessionState.attrs, declared one line per value with the SessionAttr descriptor. The rule for choosing is:

A value belongs in a StateObject when the manager must be able to act on it — release it under budget pressure, accumulate into it, stage and commit it, or rebuild it from a recorded source. It belongs in attrs when the manager only needs to carry it: the model assigns it wholesale, reads it back, and clears it, and no one but the model can decide its fate.

Byte accounting is independent of that choice. A session reports every byte it holds in either bucket, because the number describes what the process is holding, not what the manager may do about it.

The consequence is worth stating plainly: a value left in attrs is a value the byte-budget planner cannot free. In Phase 0, which accounts but does not enforce, that is legitimate — but it should be a recorded decision rather than an accident, which is what the table below records.

Note what the rule does not say. "Is it big" is not the criterion, and neither is "does it grow". The largest allocation a DreamZero session holds — vae_enc_feat_map, 603 MiB — is an attribute, because nothing the manager can do to it is useful: it is replaced wholesale, it has no recompute source, and freeing it mid-session breaks the encoder stream. Ending the session is the only release available, and that reclaims attributes anyway. Size alone argues for counting a value, which the accounting does regardless of bucket; it does not argue for a lifecycle.

What would change that answer is a release the manager can perform without losing the value — offloading it to host memory and copying it back is transparent, needs no recomputation, and suits a large contiguous cache. The contract has no such operation: evict() frees storage, it does not park it. So the bucket follows the operations that exist, and moves if they do.

Byte accounting

SessionStateManager.stats() reports byte totals keyed by device (nbytes:cuda:0, nbytes:cpu) alongside total_nbytes. The split is not cosmetic: device memory is the contended resource and host memory generally is not, so a single figure covering both answers no question. Which pool a budget applies to is a question for whoever enforces it, and is not decided here.

Two details make the numbers honest. Bytes are counted per storage, not as numel() * element_size(), so a narrow slice reports the whole allocation it keeps alive rather than the part it exposes. And storages are deduplicated across the whole session, so two views of one buffer — or an alias between an attribute and a state object — are counted once.

Scope and guarantees

  • Opt-in and equivalent. With the flag off, models use their bespoke state paths unchanged. With the flag on, the manager-backed path is validated bit-identical to the bespoke path (CPU equivalence tests under tests/dreamzero/test_session_state_equivalence.py, plus GPU A/B runs).
  • Session eviction is count-based (LRU). Evicting a session drops it from the lookup table only; an adapter still holding the session keeps its state (matching bespoke behavior, where the caller holds the state object).
  • Byte budget is recorded, not enforced. SessionStateManager.stats() reports per-manager, per-device byte totals; budget enforcement (and eviction driven by it) is a later phase of RFC #4480.

Supported models

DreamZero

Sizes measured on one A100 at the shipped deploy config (180x320 per camera, three cameras stitched to 352x640, bfloat16), over a 400-step session.

Value Bucket Size Notes
vae_enc_feat_map attrs 603 MiB Wan encoder causal-conv cache, 24 entries. Constant from ~step 50. The largest thing a session holds: 64 sessions is 37.7 GiB. Counted, not releasable — see the rule above.
video_latents_across_time LatentBuffer grows AR video latent chunks, host memory (.cpu()), kept for decode.
stitched_buffer LatentBuffer bounded Stitched pixel frames, host memory, ring of FRAMES_PER_CHUNK.
vae_encoder_out LatentBuffer 0.43 MiB Bounded ring of num_frame_per_block latent frames — see below.
clip_feas, ys, language, prompt_embeds attrs small Conditioning tensors, written once per session and reread.
vae_pending_body_frames attrs ≤2.6 MiB Raw frames awaiting a 4-frame body chunk; bounded by construction.
call_count, current_start_frame, vae_stream_initialized attrs Counters and flags.

Attention KV does not appear here: it is engine-owned (PR #4534).

The bounded VAE encoder ring. The bespoke state concatenates every encoded chunk into one tensor and clears it only on a session reset — a window reset deliberately keeps it — so it grows for as long as the session lives, at 0.215 MiB per latent frame (one per four steps). Its only reader, _vae_stream_get_observation_latents, quantises the whole history and then keeps the last num_frame_per_block latent frames. Since quant_conv is a WanCausalConv3d of kernel size 1, pointwise in time, those frames do not depend on the discarded ones. The manager-backed state therefore retains a ring of num_frame_per_block frames instead: identical output, bounded memory, and the per-step quantisation no longer scales with session length. Asking for more frames than the ring retains raises rather than silently returning a shorter window. The bespoke path is unchanged.

Cosmos3

When enable_session_state_manager is enabled, the Cosmos3 adapter stores the dense, encode-once UND text K/V for every transformer layer and active CFG branch, together with that branch's GEN M-RoPE cosine/sine tensors. These are GPU-resident tensors and can contribute to CUDA OOM. A useful description of the retained storage on one rank is:

sum_over_branches(
  sum_over_layers(storage_bytes(K) + storage_bytes(V))
  + storage_bytes(freqs_gen_cos) + storage_bytes(freqs_gen_sin)
)

This is not a peak-memory upper bound: construction of the next branch can temporarily overlap the already retained branch with UND activations, the new full K/V result, RoPE tensors, and generator activations. K/V slices also keep their underlying allocation alive, so physical storage can follow the padded text length rather than only the exposed trimmed length. The manager's byte accounting deliberately measures storage for this reason.

Branch placement changes the per-rank cost:

  • no CFG retains one conditional branch;
  • sequential CFG can retain both conditional and unconditional branches on the same GPU;
  • CFG-parallel retains one branch on each CFG rank;
  • UND K/V is replicated across sequence-parallel ranks rather than divided by the SP degree.

Consequently, risk increases with text batch/sequence length, media token count (which sizes freqs_gen), sequential CFG, dtype width, and concurrent live requests. Phase 0 records nbytes:cuda:* but does not enforce byte_budget, so the manager cannot prevent an allocation from exhausting the device. The count-based session limit is not an OOM guarantee.

The adapter transfers ownership by tensor reference; it does not clone K/V or RoPE tensors. For a normal serial request this should not materially increase tensor storage relative to Cosmos3's existing bespoke cond/uncond cache, which retains the same branch values. It does add small CPU-side session/object metadata. This claim is based on the reference flow in the implementation; there is not yet a current-head GPU peak-memory A/B result for this PR.

Request-finally cleanup drops the manager-owned session, so branches do not accumulate with completed request IDs. The transformer handoff field still references the last loaded branch until reset_cache() runs at the start of the next generation (or the pipeline is destroyed). Thus this is bounded post-request residency, not growth per completed request, but manager stats() after drop_session() no longer includes that last transformer-held alias. A profiler that only reads manager statistics can therefore under-report live process memory.

For OOM validation, measure complete cache-off and true flag-on generations in otherwise identical fresh processes. Synchronize CUDA and report process-level peak memory plus PyTorch peak allocated and peak reserved memory. Include the period between requests when checking cleanup; do not infer safety from the manager byte total, a single denoising step, or an operator-only profile.